CSCI 441 - Computer GraphicsFall 2025 |
|
| | Home | Tasks | Leaders | Schedule | FAQ | Resources | | |
Assignment 1
This assignment involved making a banner with our Hero's NAME and CREST. Assignment 2
This assignment involved making a game with an animated character and additional movement. Assignment 3
This assignment involved making a 3d game with a hierarchically constructed character. The game is required to include: Moving components; Mouse-controlled, zooming arcball cam; Textured objects; Phong Illumination Model using Gouraud Shading Midterm Project
This project involved combining many of the techniques we've learned so far into a 4 member group project. Requirements are that we include 4 controllable heroes; Multiple camera angles/vieports; Illumination using the full Phong Reflectance Model; Skybox texturing... Assignment 4
This assignment involved making a 3d game with an animated character, enemies (as particles), collision, collectibles, falling, among other requirements Final Project
This assignment involved making a 3d game with everything we've learned this semester. We decided to make a game where you race a car on a infinite bezier surface road. If you fall off, you restart, and the road gets more challenging as you continue. | |