CSCI 441 - Computer GraphicsFall 2023 |
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MeyslaqFree camera flying through...buildings? Hero can move around the world with 'wasd' _keys, upon reaching a boundary the scenery will change. Left clicking the screen will cause the hero to throw a knife at the mouse at that position, it shouldn't be difficult to dodge it. But you can always check how you've done, right clicking the screen will have the hero tell you how many times he's hit you, pressing m has him reflect on if he's missed. Facing a three dimensional version of the character. The world is a little empty now, but he's all there. Now with the full Phong illumination model through Gouraud shading, and some background elements. We can even see the world through his eyes. Add a skybox and anchor a bezier curve around him with a cone travelling along it We can toggle drawing the curve, the control points, and the bezier cage A5 is where my system seemed to break down completely, rng segmentation faults that I couldn't explain coming from registering a VAO in a provided library. I got nothing for that | |