CSCI 441 - Computer GraphicsFall 2021 |
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"Deimos"![]() This is the Mines logo! ![]() This is simply an image spelling the name of the character, the "O" was cut in half because I think it looked cool. ![]() This was in part B of lab 1, it shows the "hometown" of the character, it's a grey landscape with an ominous sky and sun ![]() this is the first lab, it's just a few triangles ![]() A flight simulator, the camera can be moved with the a/d keys and its direction can be changed with the mouse ![]() Deimos wandering around, controlled by some unknown force ![]() A game of pong, the disembodied head spectates game with great interest. Do not disappoint him... ![]() The face with varying colors and positions using fragment and vertex shaders. It is in endless agony ![]() The airplane flies around a simulated city, complete with global shading effects
This program uses shaders to create Deimos and a little environment he can move around. Deimos wonders where he is and what he's gotten himself into this time ![]() This program expands the last program by adding a textured skybox and object that rotates around him with a bezier curve. Deimos wonders why this fairy won't stop bothering him ![]() This program exxpands on A4 by adding enemies that Deimos must avoid to survive and, most importantly, get points ![]() In this final project, we created a facsimile of minecraft, complete with lighting, chunk & block generation, and environment manipulation | |