CSCI 441 - Computer Graphics

Fall 2020

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"Jim Bonn"


Assignment 1

A01. This was a fun assignment! Not many
neat implementations other than fan and lots of rotate translate.

Lab 00a

L00a Just the simple triforce!

Lab 00b

had fun making the mountains and playing with colors!
The tracks were fun to make happen!

Lab 01


Triforce that can follow the mouse and change colors.

Lab 02

Worked with a free camera. It didn't move quite right but was fun to make

Assignment 2

Made my hero to move around and have animation. As well as change sceens when the character meets the end of the screen

Lab 3

Worked with meshes to make a hell knight that is animated

Lab 4

Used vertex shader and fragment shader to create handle and color a model that can change

Lab 5

ireated a city that is lit by the phong illumination modle


Lab 6

Aplied textures to different shapes and the ground
Lab 8

Used a brazier curve model to make a sphere move along the curve
Lab 9

Used the brazier curve to model a curved surface
Lab 10

Created sprites that can be textured to an image
Assignment 3

Made randomly placed cube to make a city and then a cube to be a car than can move and a camera that follows it
Assignment 4

Added point lights to light up my world
Assignment 5

Used the brazier curve to make a mascot. The cude jump around my player.
Assignment 6

Used sprites to model a firework show.

Final Project

Created a blackhole with a particle system and a custom shader to suck object to it. As well as object to go around it and a skybox