CSCI 441 - Computer GraphicsFall 2020 |
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"Jim Bonn"Assignment 1 ![]() A01. This was a fun assignment! Not many neat implementations other than fan and lots of rotate translate. Lab 00a ![]() L00a Just the simple triforce! Lab 00b ![]() had fun making the mountains and playing with colors! The tracks were fun to make happen! Lab 01 ![]() Triforce that can follow the mouse and change colors. Lab 02 ![]() Worked with a free camera. It didn't move quite right but was fun to make Assignment 2 ![]() Made my hero to move around and have animation. As well as change sceens when the character meets the end of the screen Lab 3 ![]() Worked with meshes to make a hell knight that is animated Lab 4 ![]() Used vertex shader and fragment shader to create handle and color a model that can change Lab 5 ![]() ireated a city that is lit by the phong illumination modle Lab 6 ![]() Aplied textures to different shapes and the ground Lab 8 ![]() Used a brazier curve model to make a sphere move along the curve Lab 9 ![]() Used the brazier curve to model a curved surface Lab 10 ![]() Created sprites that can be textured to an image Assignment 3 ![]() Made randomly placed cube to make a city and then a cube to be a car than can move and a camera that follows it Assignment 4 ![]() Added point lights to light up my world Assignment 5 ![]() Used the brazier curve to make a mascot. The cude jump around my player. Assignment 6 ![]() Used sprites to model a firework show. Final Project ![]() Created a blackhole with a particle system and a custom shader to suck object to it. As well as object to go around it and a skybox | |