CSCI 441 - Computer GraphicsFall 2018 |
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Kent Whelon![]() Here, we see a character that can be interacted with by walking through a map or firing arrows. ![]() This is an interactive, 3D scene with a drivable car. ![]() Here we have a fairy that follows the car along a Bezier curve. ![]() Here is the same scene without the cage. ![]() The result of the SMK project. ![]() Finally, through the power of shaders, we have skyboxes and Blinn-Phong shaded models. ![]() We've got particle systems! ![]() Looks like the other racers are chasing us! ![]() A shooter on rails game using the Cook-Torrence BRDF ![]() ![]() | |