CSCI 441 - Computer Graphics

Fall 2018

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Hollow Knight


This is the banner I made for my hero as part of Assignment 1 of Computer Graphics. It features a crest (the face of the Hollow Knight) in the center. There is a gradient from a light purple to a dark purple in the background. Each letter is outlined.

This is my hero Hollow Knight in the middle of attacking. His cloak animates with the wind and he looks left or right depending on the mouse position.

This is my hero Hollow Knight rendered in 3D looking at a lamppost in the distance. The main view is a third person perspective, and there is a first person perspective in the top right view.

This is my 3D hero with a Bezier curve wrapped around him, and a faery continually circling the curve. The curve remains centered around the hero as he walks around.

This is from my "Lakitus" group (me, Alexander DeGroat, Josh Nachtigal, Savannah Paul), and is meant to resemble Super Mario Kart.

This a bunny loaded in with a .obj file and is illuminated with customized shaders. There is also a colored skybox that is also illuminated with various colors as you look around.

This a fountain I made that utilizes Particles and a Particle System to keep track of all the drops of water that come from the fountain.

This a little game where you have to run around and try to turn the screen to different colors. Meanwhile, enemies will try to surround you and return you back to the beginning.

This is from the Final Project in Computer Graphics (with me, Alexander DeGroat, and Mark Reifsteck). It's a First-Person Shooter like game, where horses run at you and you can shoot little cubes at them.