CSCI 441 - Computer Graphics

Fall 2023

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Sapoturge

Assignments

Assignment 4: Off to Never Never Land

In this assignment, a frog constructed from Bezier surfaces walks around an island while a fly hovers above his head.

Assignment 3: A Cabin in the Woods

In this assignment, a (somewhat spider-like) frog walks around a spooky swamp, including a first-person view.

Assignment 2: An Unexpected Journey

For this assignment, I created an animated character that can waddle and hop through the areas created by myself and other students in Lab 0.

Assignment 1: Hoist Your Sign

For this assignment, I created the banner shown at the top of this page. Each letter and the crest is drawn as a single OpenGL primitive (which is probably not the best way to do it, but it makes the rendering code simpler).

Labs

Lab 0: Create Your World

In this assignment, I designed a calm swamp scene to represent my Hero's home.

(My hero is a frog.)

Lab 1: Moving Triforce

In this assignment, I implemented cursor and keyboard controls to make spinning triangles follow the mouse.

Lab 2: Flight simulator

In this assignment, I implemented a moving camera over a randomly generated city.

Lab 3: VAOs and VBOs

In this assignment, I implemented more complex graphical models by completing an implementation of a model loader for models from Doom.