CSCI 441 - Computer Graphics

Fall 2015



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Instructor

Dr. Jeffrey Paone
Office: 280C Brown Hall
Phone: x2587
Email: jpaone {at} mines {dot} edu
Office Hours: Tuesday 1 PM - 3 PM,
Thursday 10 AM - 12 PM,
or By Appointment

Lectures

Monday, Wednesday 1:00 PM - 1:50 PM
Alderson Hall 140

Lab

Friday 1:00 PM - 1:50 PM
Marquez Hall 022

Blackboard | EECS | Mines | Piazza


Announcements



12/14/2015
Tomorrow is the last day to submit anything for XP. Key to the Kingdom, SideQuest: Web of Lies, and SideQuest: Raytracing are all due tomorrow evening.

12/02/2015
SideQuest3 - Raytracing is out - create an offline raytracer.

11/30/2015
WebGL Links/References were added to the Resources page.
SideQuest2 - Web of Lies is out - convert an existing program to a WebGL application.

11/11/2015
The Final Project - Key to the Kingdom details have been posted! Form your Guild and enjoy your rule over Asgard.
The Resources Page has been updated with an Advanced Model Loader. There are now 40 different models to choose from. These models are perfect for static objects or there are collections for pose based animation using a Vertex Shader. More to come!
There also is a link added for the OpenGL Mathematics (GLM) library. GLM is a C++ header that mimics the data structures available in GLSL to faciliate easier uniform and attribute passing to shaders. You will see many examples online referencing GLM when dealing with shaders.

11/03/2015
The Resources Page has been updated with Shader/GLSL/GLEW examples. There are also a number of textures to use that include the normal & specular maps we discussed yesterday.

10/30/2015
The Resources Page has been updated with more models.
Teleport to Vanaheim and Lab08 are DUE TONIGHT 11:59PM.
Summon the Wizard and Lab09 have been released.

10/27/2015 Part II
The Resources Page has been updated with a number of GLSL links. Take a look!

10/27/2015
The Schedule Page has been updated for the remainder of the semester. Take a look!

10/22/2015
More added to the Resources page. Most important is a code sample to load in a WaveFront object file (*.obj). The Model Repository is beginning to take shape. Currently only the Venus statue is available but more will be coming soon. You can browse other free (and non-free) online repositories for files to use from the provided links. At this point in time, look for models that can be downloaded in obj format. We will expand our model library shortly (to allow for ply, stl, and maybe some others).

10/20/2015
The Leaderboard has been updated and now denotes the Protectors of Asgard.
Head on over to the Resources page to find links to online OpenGL tutorials and texture repositories.

10/14/2015
Guild Wars is now DUE THURSDAY, OCTOBER 15 11:59PM
Presentations Friday will be done from your own laptops.

09/30/2015
The Leaderboard has once again been updated. The Stormcloaks of Golden Guild have taken claim to the top two positions. Stay close on their tails, do not let their Guild have complete control of Asgard!

09/25/2015
The Midterm Project Guild Wars has been assigned.
DUE WEDNESDAY 10/14/15 by 11:59 PM

09/23/2015 Part II
There is now a test application on the Resources Page to test your installation of OpenAL and ALUT.

09/23/2015
Travel over to the Resources Page to find a document on setting up your personal machine with OpenAL and FreeALUT. The zip files for the libraries are also available for download. There are a number of tutorials added as well, so be sure to make use of everything available to you. Example applications to test your set up will follow shortly.

09/22/2015
The Leaderboard has been updated. Firnen has catapulted back into the lead! Be on the look out for those achievements, as of right now the highest possible XP is 2,720 and there are 26 achievements available.
With the leaderboard update, the Hall of Fame has also been updated to reflect the two most recent submissions.
Don't forget Lab03 and A4 - How To Train Your Dragon is DUE FRIDAY, SEPTEMBER 25 11:59PM

09/21/2015
The 2D Game Center is live! Check out all the great submissions and try to set a new high score. If you set a new high score, take a screenshot and send the screenshot to the professor.

09/15/2015
Added a GLUT Callbacks page to list the available callbacks and some other helpful methods. Links to GLUT API for each function.
Added Resources for GLUI and Picking, which we will cover in class tomorrow and you may want to use for the lab this week.

09/14/2015
Lab02 now DUE FRIDAY, SEPTEMBER 18 11:59PM

09/13/2015
Leaderboard updated! All Might has jumped into the lead. Check out everyone's avatar as well! The pages are beginning to fill in.
A3 - Venture out into Asgard assigned.
DUE Friday 09/18/15 by 11:59 PM
Don't forget Lab02 is currently due tomorrow Monday 11:59 PM.

09/10/2015
2D interactive examples have been posted along with the 3D Starter kit. Check out the Resources page for the code.

09/09/2015 Part II
A new Achievements page has been added. This is a different way to view what achievements have been earned by every one. It sorts all of the achievements by how many Heroes have earned the badge, so you can look to see what has already been explored and what remains unknown. If there is an achievement you want to earn, then see who has earned it and see if you deduce how they earned it.

09/09/2015
The Schedule page has been updated for the next month. This should help you budget your time for expectations when assignments, labs, and exams occur.

09/07/2015
Many updates just occurred! First off, the Leaderboard has been updated to reflect the completion of Lab00 and A1. There's certainly been some jumbling. JellyDarknut is our newest leader! Congrats to everyone on beginning the leveling up process. Be sure to check out your banners on each of your pages. Don't forget to be looking for those Hidden Achievements. A number have already been found.
In addition, the Student Pages have been uploaded to show off all of your great work. Check out what other Heroes have created for their banner. Elvish Scout has also chosen select banners to be displayed in the Hall of Fame.

09/02/2015
A2 - The Sword of a Thousand Truths assigned.
DUE Wednesday 09/09/15 by 11:59 PM
SideQuest1 - All Your Base Are Belong To Us assigned.
DUE Wednesday 09/16/15 by 11:59 PM
Lab01 assigned.
DUE Monday 09/07/15 by 11:59 PM

08/30/2015
The Schedule Page has been updated for the next two weeks.
If you want to setup OpenGL & GLUT on your personal machine, there are some instructions on the Resources page.
Reminders: A1 - Banners of War and Lab00 are
DUE Wednesday 09/02/15 by 11:59 PM

08/26/2015
A0 - So You Want To Be A Hero assigned.
DUE Thursday 08/27/15 by 11:59 PM

08/17/2015
Welcome to CSCI 441 - Computer Graphics! While there is not much here just yet, you will be able to find the homework assignments on the assignments page. As we cover more topics and more examples are used in class, they will become available on the resources page. The schedule page will list the reading required for the upcoming class as well as any handouts needed for the next lecture. The leaderboard will be populated following the first homework assignment. Until then, be sure to look at the syllabus and familiarize yourself with the course and this website.

Last Updated: 05/16/17 18:15


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