CSCI 444/544 - Advanced Computer GraphicsSpring 2021 |
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"Scylvaen"Assignment 1
Phong Shader using the subroutine Blinn-Phong in order to display Phong Blinn-Phong Shading.
Gouraud Shader using the subroutine Blinn-Phong in order to display Phong Blinn-Phong Shading. Assignment 2
Assignment 3Assignment three, instanced, deferred, and computed trefoils flying around window
Assignment 4Added several techniques that can be used in POV-RAY to the Lab7 "M" code
Final ProjectCreated a terrain generator with the use of OpenGL
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