CSCI 444/544 - Advanced Computer Graphics

Spring 2021

|     Home   |   Syllabus  |   Assignments  |   Schedule  |   Resources    |

"Scylvaen"

Assignment 1


Phong Shader using the subroutine Blinn-Phong in order to display Phong Blinn-Phong Shading.
Gouraud Shader using the subroutine Blinn-Phong in order to display Phong Blinn-Phong Shading.

Assignment 2





Assignment 3

Assignment three, instanced, deferred, and computed trefoils flying around window

Assignment 4

Added several techniques that can be used in POV-RAY to the Lab7 "M" code

Final Project

Created a terrain generator with the use of OpenGL