CSCI 444/544 - Advanced Computer Graphics

Spring 2021

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"Dolichos"

Final Project: Snow Simulation

Simulating Snow!! Not our best implementation especially since we did all the expensive calculations on the CPU but hey it's decent. Fun particles hitting against the wall then falling down and compressing. Had a stressful / fun time doing this project with Dylan and Kyle.


Assignment 4: M Rendering Contest

Had a fun time doing this assignment. The letters don't look exactly the best but I had fun playing with photons, different lighting schemes, reflection models, and different objects. I also have been binging New Girl on Netflix recently so that's also why this is the image. whoops.


Assignment 3: Particle System

Great exercise in applying different techniques to improve performance / rendering capacity. Using instanced rendering, deferred shading, and a compute shader I was able to create a more efficient particle system that moves in a sinusoidal patern. Turning in 2 days late though because of Track and struggles with the assignment.


Assignment 2: Tessellate Your Noisy Teapotahedron

Super cool stuff with pipelines and looking at different ways to wire up or shade our teapot! 3 different sections all fun!


Assignment 1: Blinn Phong Shaders

Got some cool color schemes for ya on this one. Phong vs Gourad in shaders, Blinn Phong vs Phong specular lighting as well. Rotating cube and ground should reflect the light changes. Fun work with UBOs and subroutines as well.



This is the Mines logo!