CSCI 444/544 - Advanced Computer Graphics

Spring 2019

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TOSORTHOS


I feel so illuminated after what we've learned.

Assignment 1
Only the start of the semester, and we're going at it full speed! See the new implementation of shading with SHADER SUBROUTINES! (Available now for the low, low price of hours of frustration and confusion!)

"We're all mad here!"

Assignment 2
Shaders. Shaders everywhere.
We got fragment, tesselation, geometry, and vertex! But wait, call now and you too can have SEPARABLE PROGRAMS!

You just have to remove everything that isn't a Pea Shooter.

Assignment 3
Procedural texturing with Perlin noise to produce different visual effects. You can now have Pea Shooters made from wood and marble! Coming soon: Carpet!

Raytracing with POV-Ray!

Assignment 4
In this assignemnt, we performed raytracing with POV-Ray to render scenes offline.


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