CSCI 444/544 - Advanced Computer GraphicsSpring 2019 |
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SAVSQUATCH![]() A01: Phong and Gouraud Specular Illumination ![]() A02: Wireframe geometry shader & tesselation shaders to draw model from control points. ![]() A03: Procedural Wood Grain Texture Generation ![]() ![]() A04: POV Offline Ray Tracing | |