CSCI 444/544 - Advanced Computer GraphicsSpring 2019 |
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"Pershing"A simple shader![]() Demonstrating Gouraud shading ![]() Demonstrating Phong shading ![]() Demonstrating Phong shading with Blinn-Phong illumination ![]() Getting rolling with some tessellation ![]() Showing control points and resulting geometry via wireframe ![]() Procedurally generated textures ![]() Demonstrating several effects in POV-Ray. | |