CSCI 444/544 - Advanced Computer GraphicsSpring 2019 |
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"Pershing"A simple shaderDemonstrating Gouraud shading Demonstrating Phong shading Demonstrating Phong shading with Blinn-Phong illumination Getting rolling with some tessellation Showing control points and resulting geometry via wireframe Procedurally generated textures Demonstrating several effects in POV-Ray. | |