CSCI 444/544 - Advanced Computer GraphicsSpring 2019 | 
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"Pershing"A simple shader 
Demonstrating Gouraud shading  
Demonstrating Phong shading  
Demonstrating Phong shading with Blinn-Phong illumination  
Getting rolling with some tessellation  
Showing control points and resulting geometry via wireframe  
Procedurally generated textures  
Demonstrating several effects in POV-Ray.  | |