CSCI 444/544 - Advanced Computer Graphics

Spring 2019

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"Pershing"

A simple shader

Demonstrating Gouraud shading

Demonstrating Phong shading

Demonstrating Phong shading with Blinn-Phong illumination

Getting rolling with some tessellation

Showing control points and resulting geometry via wireframe

Procedurally generated textures

Demonstrating several effects in POV-Ray.