CSCI 444/544 - Advanced Computer GraphicsSpring 2019 |
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"Pershing"A simple shader
Demonstrating Gouraud shading
Demonstrating Phong shading
Demonstrating Phong shading with Blinn-Phong illumination
Getting rolling with some tessellation
Showing control points and resulting geometry via wireframe
Procedurally generated textures
Demonstrating several effects in POV-Ray. | |