CSCI 444/544 - Advanced Computer Graphics

Spring 2019

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Golde's Projects

Basic Shading & Illumination

Renders an object that can be shaded with two different shaders and illuminated with two different models to see the difference between them. Internally uses VAOs and VBOs for object data, and UBOs for environment and light properties.



3D and 4D Perlin Noise

Renders two cubes that demonstrate 3D and 4D Perlin noise applied as a marble texture. The 4D Perlin marble texture varies with time.



POV-Ray Tracing

Uses the POV-Ray command line program and the accompanying POV-Ray language to render offline images. Renders the Mines M with some very cool effects applied... wait, is that a UFO?