CSCI 261 - Programming Concepts (C++)

Fall 2017 - Assignment 3 - Guess The Number

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This assignment is due by Tuesday, September 26, 2017 11:59 PM.

This assignment exercises your ability to use loops, and provides more experience with asking the computer to generate a pseudo-random number.


Instructions



Your goal for this assignment is to exercise your knowledge of selection statements ( if / else ), looping constructs ( while and for ) and the use of rand(). Your game must adhere to the following interaction example.

Hold onto your pants, we're about to play guess-the-numbah!
Pick a number between 0 and 100: 20
Too low! Not even close!
Pick a number between 0 and 100: 75
Too high!
Pick a number between 0 and 100: 63
Too low! Oooh you're close!
Pick a number between 0 and 100: 64
That's right! You won the game in 4 tries.

Your game must use a random number between 0 and 100, inclusively. You should only accept guesses that are within the range [0, 100], showing an error message otherwise. Your game must print "Too low!" or "Too high!" relative to the target number and the players' guess. Your game must print "Oooh you're close!" if the number guessed differs from the target by 5 or less; and it must print "Not even close!" if the number guessed differs from the target by a value of 25 or more.

For example, if the target is 50 and the player enters 10, your program should print "Too low!" and "Not even close!", but if the player enters 52, your program should print "Too high!" and "Oooh you're close!". When the correct number is guessed, your program must print "You won the game in N tries" where N is the number of valid guesses the player made.


Functional Requirements



  • Define appropriate constants for the LOW (=0) and HIGH (=100) limits of the game.
  • Also, define appropriate constants for the TOO_CLOSE_DIFFERENCE (=5) and TOO_HIGH_DIFFERENCE (=25) values.


Grading Rubric


Your submission will be graded according to the following rubric.

Points Requirement Description
2 All code submitted properly
8 Labs completed
2 Autograder Tests Passed
10 Game is properly playable
4 Functional requirements met above
2 Game is properly randomized
2 (1) Comments used (2) Coding style followed (3) Appropriate variable names, constants, and data types used (4) Instructions followed
30 Total Points


Submission


Always, always, ALWAYS update the header comments at the top of your main.cpp file. And if you ever get stuck, remember that there is LOTS of help available.

From your Cloud9 workspace, right click on the A3 folder in your workspace tree. Select "Download" from the pop-up menu. This will download a file called A3.zip to your computer. It contains all the files of your A3 folder (therefore Lab3A, Lab3B, Lab3C, Lab3D, Assignment 3). Now in Canvas, go to Assignments > A3. Upload your A3.zip file you just downloaded. And voila! Easy peasy.



This assignment is due by Tuesday, September 26, 2017 11:59 PM.
Last Updated: 09/28/17 12:34


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